Roadmap

Planned Features

What Is Next For Retro Manager

This page lists open roadmap priorities from docs/PLAN.md (incomplete backlog table). Shipped highlights come from the same catalog the site uses when the plan file focuses on remaining work — see Features and the changelog for the full shipped list.

Retro Manager is a long-running solo project: the backlog is honest about what is still hard (custom clubs, deeper economy passes, richer continental play) versus what already landed in the shipped column. Tables update when the plan file updates — there is no separate marketing-only roadmap that can drift.

If you are new here, read the about page for the product story, the feature list for systems depth, and the changelog for release-by-release notes.

Current roadmap

  • #55 Living reputation — P2 optional last-season Δ field only

    Importance: LDifficulty: L
  • #56 Board & fan consequences — P0/P1 + realism follow-up ✅; P2 fan derby/cup/signing moments

    Importance: MDifficulty: M
  • #57 Contract & FA drama — Expiry → FA/Bosman; renewal friction; FA pool stories

    Importance: HDifficulty: M
  • #16 Custom club creator

    Importance: ✅ SHIPPED (PR #25)Difficulty:
  • #58 Career texture QoL

    Importance: ✅ SHIPPED (PR #22)Difficulty:
  • #21 Continental invitees — Draw depth / UI

    Importance: MDifficulty: H
  • #59 Morale & captain depth — Align drivers with FAQ; light captain effects

    Importance: MDifficulty: M
  • #60 Job market depth — Post-sack brief / interview flavour

    Importance: MDifficulty: M
  • #36 Named tactical presets — Optional apply guardrails

    Importance: LDifficulty: L
  • #79 Tactics pack share

    Importance: ✅ DEVICE LIBRARY + JSON (NO PLAYER IDS)Difficulty:
  • #80 Saved market searches

    Importance: NOT PURSUING — VALUE BANDS + SIDE FILTERS ARE ENOUGHDifficulty:
  • #40 Additional leagues — More nations / deeper foundations

    Importance: HDifficulty: H
  • #53 World country subset + platform catalog — Player multi-select; Steam full / web demo + other shells gated

    Importance: HDifficulty: M
  • #41 Match & UI audio — Crowd, goals, UI SFX; settings

    Importance: MDifficulty: M
  • #42 Manager & staff profiles — Finish after partial ship

    Importance: MDifficulty: M
  • #43 Promotion / relegation rules — Configurable PO + straight 3-up; see plan 17

    Importance: MDifficulty: M
  • #44 2D match pitch view — Web-only experiment; phased dots → ball

    Importance: MDifficulty: M
  • #45 Career scenarios — Challenge starts + objectives

    Importance: MDifficulty: M
  • #47 Cloud saves (Track B) — Backup, restore, sync, conflicts; later Steam↔web via same Supabase account

    Importance: HDifficulty: M
  • #61 Rivalry evolution — Dynamic rivals / grudges (optional)

    Importance: LDifficulty: M
  • #62 Club records & identity book — P0 ✅; open: career unbeaten/H2H persist, World team book

    Importance: MDifficulty: M
  • #82 Season Yearbook (browse-only) — Season-end pages in career save; Club → Records browser; not a 2nd playable save

    Importance: MDifficulty: M
  • #87 Viewable penalty shootout sequence — Watch-only sequence ✅; interactive taking/saving still open

    Importance: MDifficulty: M
  • #63 Dynamic world events — Naming rights, TV/prize creep, takeovers (design first)

    Importance: MDifficulty: H
  • #64 Facility department tiers — Scout / medical / data upgrades + bonuses

    Importance: MDifficulty: M
  • #65 Traits expansion & visibility — Loyal/Mercenary+; surface in scout/UI

    Importance: MDifficulty: M
  • #66 Player story hooks — Sticky debut/retire/captain arcs

    Importance: HDifficulty: M
  • #67 Staff roster expansion — DoF/GK default seats ✅; Fitness hire-only; deeper DoF shortlist open

    Importance: MDifficulty: M
  • #68 AI club transfer brains

    Importance: P0–P2 ✅; LATER REP/BOARD/TRAITS ON #55/#56/#65Difficulty:
  • #69 Academy intake flavour — Golden gen, twins, local hero tags

    Importance: HDifficulty: L
  • #70 Manager archetypes — Hire tags from career history

    Importance: MDifficulty: M
  • #71 Tabloid narrative depth — Season-arc fun headlines

    Importance: MDifficulty: L
  • #72 Domestic cup field expansion

    Importance: ✅ SHIPPED (PR #26)Difficulty:
  • #73 Continental as Active League reward

    Importance: ✅ SHIPPED (PR #26)Difficulty:
  • #74 Playoff calendar weeks

    Importance: ✅ SHIPPED (PR #26)Difficulty:
  • #75 Display currency preference

    Importance: ✅ `£`/`€` BY MANAGED COUNTRY (SAME NUMBERS); SIM UNCHANGEDDifficulty:
  • #76 Per-country economy scale — Argentina etc. local magnitude (not £↔€ FX); after #75

    Importance: HDifficulty: H
  • #77 Female players — Female first-name pools + portrait pool; generation %; editor toggle

    Importance: HDifficulty: M
  • #78 Assignable nicknames — P0/P1 assign ✅; open: editor field, news/tabloid flavour

    Importance: LDifficulty: L
  • #81 Career cheats (sandbox) — Unsackable; players always interested; no transfer windows; save flags + achievement/leaderboard lock

    Importance: LDifficulty: M

Recently shipped

  • Foreign market / regional overseas clubs
  • Proactive scout alerts
  • Academy intake preview memo
  • Hall of Fame / club history
  • Sponsor negotiation flow
  • Medical assignments
  • Weather and pitch depth updates
  • Dressing-room story inbox flavor
  • Assistant discovery requests
  • Playable continental competition
  • Changeable canvas backgrounds
  • Match / assistant / news copy variety (pooled lines)
  • Transfer deadline week (summer / winter)
  • Pro unlockables foundation (device-local)
  • Team talks v2 (half-time zones + decay)
  • Assistant shout OK zone boosts + cooldowns
  • Game summary breakdown + possession on result
  • Player talent stratification + generation config
  • AI matchday substitutions (career sim path)
  • Side lineup rails + match auto-pause (V3.0.x)
  • Named tactical presets (save/apply strip)
  • Global leaderboard v1 (opt-in Supabase)
  • Store promo interstitial + web editor Pro gate
  • Playable-country picker (14 nations)
  • Active Leagues (Classic / Balanced / Expanded)
  • World match reports (#51)
  • Lazy-load roster packs (#52)
  • Multi-country save budget (#54)
  • Pack/mod sharing — JSON export + Steam Workshop + Discord
  • Custom formations
  • Weekly Transfers Summary
  • Player standards — season mints, smoke bands, youth PA (#10)
  • Living reputation — club + manager end-of-season REP (#55)

For full release-by-release detail, use the changelog. For the complete shipped list, see Features; for a shorter overview, see About.